Implementing Intelligent 2D Point-and-Click Navigation in Godot
Learn to implement a smart 2D point-and-click navigation system using Godot 4 and C#.
Learn to implement a smart 2D point-and-click navigation system using Godot 4 and C#.
Explore the concept of Radical Deadlines as a creative tool to enhance productivity and finish projects effectively.
Exploring the hurdles indie developers face in making money from their games and the motivations that keep them going.